
Place Value 

Objective: Y1 and Y2, Know what each digit in a two digit number represents.






Shark Numbers
(Demo for App)

This is a demo version of Shark Numbers. It is a maths game made for the iPad.
It contains 3 place value games with multiple levels of difficulty. These games are called:
 Ordering
 Reading
 Place Value
It is suitable for children between the ages of 6 and 8 years of age. 







Objective: Y1 and Y2, Know what each digit in a two digit number represents.





NEW!

Shark Numbers

Look at the cuisannaire rods on the boat and click on the bubble which shows that number. 







Objective: Y1 and Y2, Know what each digit in a two digit number represents.






Shark Pool Place Value

Look at the cuisannaire rods on the boat and click on the circle which shows that number. 







Objective:
Y1 & Y2: To know what each digit in a 2 and 3 digit number represents.






Arrow Cards

Demonstrate place value using arrow cards, an abacus and place value bricks.








Objective:
Y4, 5 & 6: Understand the meaning of decimal digits and what they represent.






Decimal Demonstrator

A demonstration resource suitable for children 8+ years. Demonstrate place value using arrow cards and cups.








Objective: Y1 and Y2, Know what each digit in a two digit number represents.






Interactive Soroban, (Japanese Abacus)

This is not part of the UK curriculum!!
I made it to interest a gifted pupil 







Objective:
Y1 & Y2: To know what each digit in a 2 and 3 digit number represents.






Abacus

A simple Abacus for use on the IWB.








Objective: Y1 and Y2, Know what each digit in a two digit number represents.






Lifeguard

Read the radar screen and use the motor boat to travel along a number line and rescue struggling swimmers.
This activity will be included with the 'Norfolk Number Line Working Party' document and CD ROM due for release in 2003. 







Objective: (Y1: Begin to..) Know what each digit in a 2 digit number represesnts.






Arrow Cards

Place value demonstrator.








Objective: recognise tens and units.






Dinosaur Place Value

Begin to recognise that 2 digit numbers are made up of tens and units..








Objective: read whole numbers from 0 to 100.
vocab: tens, units, ones 





100 Hunt

You are asked to find a target number on a hundred square, the game shows you how long you took to click on the target number.
Try using this as a game with two players, record times in a table, the fastest player wins each round.








Objective: recognise tens and units.






Partitioning Numbers

Begin to recognise that 2 digit numbers are made up of tens and units..








