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Foundation Stage Year 1 Year 2

1 Using and applying mathematics

2 Counting and understanding number

Say and use number names in order in familiar contexts 

Saucer Sorter (whole-class demo tool)

BubbleTrouble (Kent ICT)

Whack A Mole

Count reliably at least 20 objects, recognising that when rearranged the number of objects stays the same; estimate a number of objects that can be checked by counting

Ladybird Groups (Kent ICT) (less than 20)

Read and write two-digit and three-digit numbers in figures and words; describe and extend number sequences and recognise odd and even numbers

Coin Abacus (whole class demo tool)

Know that numbers identify how many objects are in a set

Ladybird Groups (Kent ICT)

Compare and order numbers, using the related vocabulary; use the equals (=) sign

Counting Caterpillar

Count up to 100 objects by grouping them and counting in tens, fives or twos; explain what each digit in a two-digit number represents, including numbers where 0 is a place holder; partition two-digit numbers in different ways, including into multiples of 10 and 1 

Abacus

Arrow Cards

Shark Numbers

Lifeguards

Count reliably up to 10 everyday objects (EOY)

Ladybird Groups (Kent ICT) (switch off side numbers)

Read and write numerals from 0 to 20, then beyond; use knowledge of place value to position these numbers on a number track and number line 

Whack A Mole

Nile Numbers

Saucer Sorter (whole-class demo tool)

BubbleTrouble (Kent ICT)

Order two-digit numbers and position them on a number line; use the greater than (>) and less than (<) signs

Counting Caterpillar

Estimate how many objects they can see and check by counting

Say the number that is 1 more or less than any given number, and 10 more or less for multiples of 10

Numberline Boxes (whole class demo tool)

Mummy Numberline (10 more/less)

100 Hunt +10

100 Hunt -10

Estimate a number of objects; round two-digit numbers to the nearest 10

Helipad Hops

Count aloud in ones, twos, fives or tens

Saucer Sorter (whole-class demo tool)

Nile Numbers

Use the vocabulary of halves and quarters in context     Find one half, one quarter and three quarters of shapes and sets of objects   

Use language such as 'more' or 'less' to compare two numbers 

Mucky Monsters

Use ordinal numbers in different contexts

Duckshoot

Recognise numerals 1 to 9 

Post a letter

Saucer Sorter (whole-class demo tool)

Nile Numbers

3 Knowing and using number facts

4 Calculating

5 Understanding shape

6 Measuring

7 Handling data

 
Jim Barrett contact@ictgames.com
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